You're going to need to manually feed it 102 raw meat and 304 narcotics over the next 4 hours and 15 minutes. Let's say you're taming a Pteranodon, everyone's first flying dinosaur, and one of the easiest to tame. OK, so you've tranquilized a dino and it's time to tame. Taming 1 Tapejara will potentially take days or even weeks. For example, if you want tame the quick flyer called the Tapejara, you need to start at the beginning of the chain with Lystrosaurus eggs, which are used to tame Diplododcus, which are used to tame Allosaurus, which you can finally use to tame a Tapejara. The most efficient way to tame is to follow a Kibble tree, taming each dino in order until you can make the kibble for the dino you really want. Every dinosaur has their favorite type of kibble and you'll need to feed them the correct one to tame them effectively. Kibble is a type of "dino chow" made out of dinosaur eggs and vegetables, meaning to make kibble you need a cooking pot, a farm, and 1 tamed dino at the very least. You can feed them raw meat or berries to tame them, but feeding them their favorite type of kibble will reduce the time it takes significantly. Once you manage you knock them out, you now need to feed them a steady supply of narcotics to keep them sedated as well as food to tame them. Nothing compares, and if you make it to this point, congratulations: you're hooked. It's 100%ing Through The Fire And The Flames on expert with your eyes closed. It's hitting Grandmaster in Overwatch on a 50 game win streak. That milestone is nothing short of euphoric. A new player will die and restart dozens if not hundreds of times before they finally learn enough to make some clothes, craft some weapons, gather resources, and build their first house with a bed so that when they die they'll have a familiar place to respawn and start over. It's brutal, unforgiving, infinitely frustrating, and a massive waste of time. The "new player experience" in Ark would run-off any rational person with even an ounce of self-respect. See a velociraptor, get eaten, start all over. Pull up some grass, make a shirt, protect yourself. Punch a tree, gather some wood, make a spear. I understand the fun in the survival concept but when I hear people say they spent 4 hours taming a T-Rex and then think about how being interrupted during that process would mean you've wasted your time I just cant understand why anyone would put up with it.The first several hours (or more realistically, several days) of Ark is all about establishing basic needs. I guess I just dont understand who these games are designed to cater to with some of its features set up the way that they are. Its just a shame that I would have to segregate myself from everyone else to play the game but I appreciate the information. Unless I'm way off base with how it works, I don't think you'd lose anything in SP or on your own server (assuming you don't leave your server running 24/7). The nature of these games doesn't really allow for considerable breaks away (e.g. It gives me the impression that its not meant to be played by people with jobs.You sound like you'd be better served playing single player or playing on your own personal server that you bring up/down when you're ready to play. Originally posted by Grigori:Its things like this that have really held me back from playing the game.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |